Player Name: Joseph B.
Hangouts Handle: joseph.h.brady13
Character Name: Jeremy Lancaster (Does answer to Jerry)
Power Category: Mutant
Alias: Cerberus
Occupation: Pizza Delivery
Alignment: Unprincipled
XP Level: 6
XP Points: 28,401 (Updated 2/1/2025 by Dawg)
Next Level @ XP: 34,701
Birth Order/Family Ties: First born
Land of Origin: North America
Childhood Environment: Countryside
Social/Economic Background:
When Extraordinary Abilities First Manifested: Recently
Disposition: A decent guy that tries to keep an open point of view. He can be a little rough when he’s agitated, but, even then, tries to stay calm enough to make rational decisions and communicate civilly with whoever he is communicating with. He can be very blunt and sound uncaring or rude even if it's not his intention.
ATTRIBUTES
I.Q.: 11
M.E.: 11
M.A.: 5
P.S.: 17 +2 SDC damage extraordinary 31 +16 SDC damage
P.P.: 12
P.E.: 14 19
P.B.: 8
Speed: 16
PHYSICAL DATA
PPE: 26
HP: 31 47
SDC: 44 69
Age: 25
Sex: Male
Height: 6 feet 2 inches
Weight: 212 pounds
Description: Jeremy is a tall guy with dark hair and kept goatee. He looks physically fit but not overly strong and overall does not look much better than the average male of his age and build.
Natural Abilities
Perception: 30% (+3%) see rules here
strength:
carry 340lbs 3100lbs
lift 680lbs 6200lbs
endurance:
carry maximum weight: 56 minutes
run with maximum weight: 28 minutes
hold maximum weight: 14 melee rounds
run at maximum speed: 14 minutes
movement:
per minute: 320 yards
per round: 80 yards
per action: 20 yards
Mutant Characteristics
No unusual characteristics
Cause of Mutation: Radiation
Super Abilities
Minor Super Abilities:
MGP Buys:
EDUCATION LEVEL: high school graduate
Scholastic Skills
Mathematics: Basic 75% (+5%)
Pilot: Automobile 70% (+2%)
Language: Native Tongue 93% (+1%)
Literacy: Native Language 108% (+5%)
Cook 65% (+5%)
Sewing 70% (+5%)
Fishing 70% (+5%)
Streetwise 48% (+5%)
Pick Locks 65% (+5%)
Prowl 55% (+5%)
Find Contraband, Weapons, & Cybernetics 51% (+4%)
Concealment 45% (+4%)
Secondary Skills
Basic Electronics 55% (+5%)
Wilderness Survival 55% (+5%)
Automotive Mechanics 50% (+5%)
First Aid 70% (+5%)
Climbing/Rappelling 65/55% (+5%)
Swimming 75% (+5%)
Hand to Hand: Basic
General Repair & Maintenance 60% (+5%)
Land Navigation 56% (+4%)
Research 75% (+5%)
Body building and weight lifting (4rd level)
Athletics (4rd level)
Lore: Demons & Monsters 30% (+5%) (Level One)
Recognize Weapon Quality 25% (+5%) (Level One)
Combat Data
HTH Type: Basic
Number of Attacks: 5
Initiative Bonus: +1
Strike Bonus: +1
Parry Bonus: +3
Dodge Bonus: +3
Disarm Bonus: +0
HTH Damage Bonus: +2 +16
Bonus to Roll w/Punch: +3
Bonus to Pull a Punch: +2
Other:
Karate-Style kick does 2d4 damage
Snap kick does 1d6 damage
Critical Strike on 19 or 20 [Double Damage]
Weapon Proficiencies
currently none
Saving Throw Bonuses
Coma/Death: +28%
Toxins (15+): +3
Magic (varies): +5
Lethal Poison (14+): +5
Non-Lethal Poison (16+): +5
Insanity (12+):
Psionics (varies): +3
Jeremy Lancaster (Mutant, APPROVED)
Moderators: AGMs, Game Masters
- Jeremy Lancaster
- Posts: 145
- Joined: Tue Jul 26, 2022 1:43 pm
Jeremy Lancaster (Mutant, APPROVED)
Last edited by Jeremy Lancaster on Mon Feb 17, 2025 11:41 am, edited 72 times in total.
- Jeremy Lancaster
- Posts: 145
- Joined: Tue Jul 26, 2022 1:43 pm
Jeremy Lancaster's Equipment
Equipment
Transportation
Light Duty Truck
Carried/In Hand
Worn on Person
Clothes
Boots
Backpack
Pocket Knife
portable tool kit
Backpack
• Space: Smith & Wesson 686
• Space: Box of 100 rounds
• Space: Personal Computer (Standard programs)
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
Stored at Omega HQ
n/a
Funds
Savings: $2700
Gear Stats
Smith & Wesson 686

Portable Tool Kit

Light Duty Truck
Transportation
Light Duty Truck
Carried/In Hand
Worn on Person
Clothes
Boots
Backpack
Pocket Knife
portable tool kit
Backpack
• Space: Smith & Wesson 686
• Space: Box of 100 rounds
• Space: Personal Computer (Standard programs)
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
• Space:
Stored at Omega HQ
n/a
Funds
Savings: $2700
Gear Stats
Smith & Wesson 686

- Range: 165'
- Damage: 5D6
- Rate of Fire: Single shots only
- Payload: 6 chamber side-loading cylinder
- Weight: 4 lbs.
- Features: W.P. Handguns, .357 Magnum cartridge
- Modifiers: None
- Book Reference: HUGMG
Portable Tool Kit
- General purpose tool kit in a carrying case includes:
- Electric screwdriver, socket wrench, 36 impact & conventional tools
- Weight: 12 lbs.

- Range: Close Combat
- Damage: 1D6
- Weight:
- Features:
- Modifiers:
Light Duty Truck
- Crew: 1 plus 2 passengers.
- AR: 8
- SDC: Tires (4) 50 each. Main Body 300, currently at 200.
- Top Speed: 120 mph
- Miles Per Gallon: 25 mpg
- Fuel Tank: 15.4 gallons
- Cargo: 1500 lbs
- Tow: 5 tons
- Bonuses: None
Last edited by Jeremy Lancaster on Thu Sep 15, 2022 5:55 pm, edited 18 times in total.
- Jeremy Lancaster
- Posts: 145
- Joined: Tue Jul 26, 2022 1:43 pm
Jeremy Lancaster's Background
Background Story
Born in the summer of 2018, Jeremy Lancaster was born at the edge of the Chicago countryside on a ranch. His mother being a substitute teacher and father an electrician, and registered genius. He grew up in a mostly normal household with a single sibling, a couple dogs, a cat, and a horse. Nothing out of the ordinary happened to him in his early life. His father specifically is a well sought after technician though he does not pull in six figures or more like his popularity would suggest. That is not to say he is poor, he is still considered on the well-off end of the pay spectrum. His mother is on the typical spectrum of underappreciated school teacher, though is also an educator held in high regard in the local school district.
After moving to the Chicago suburbs and obtaining a job as a pizza delivery driver he was involved in an automobile accident and shown the first signs of mutant power. Not long after this S.C.R.E.T. became suspicious of him possessing super abilities but have not yet obtained solid information that he does, in fact, possess these super abilities. Jeremy, personally, does not remember the accident nor anything beyond one moment he was delivering a pizza or three, the next he woke in the blinding light of a hospital lamp.
The truth to the accident is best left unknown, though it's bound to come up again eventually. An undisclosed villain was driving in the opposite direction Jeremy was going in a hurry and likely more erratically than necessary and collided with his pick-up. In the villains' possession was some form of dirty bomb that likely could've and would've destroyed a city block or even more, but, in the collision, the isotope leaked from its housing and met Jeremy, not physically harming him in any way, but it altered his physiological make-up produce the mutant abilities he formed not long after he awoke in the hospital. He chose shortly after leaving the hospital to do the best he could to keep his new found abilities to himself unless he really needed to use them.
S.C.R.E.T. has known about Jeremy the majority of his life, as his father is considered a genius in electronics, but have largely left Jeremy alone until recently when he was irradiated and didn't experience any of the normal symptoms of such. They have not directly confronted Jeremy, as they have no concrete evidence to support any appearance of mutations from the accident. The only information they currently have is that he has been spotted fleeing from blinded assailants, dogs traveling in the opposite direction of where he was last seen, and seeming sudden flashes of light seen just before Jeremy was seen in an area.
Born in the summer of 2018, Jeremy Lancaster was born at the edge of the Chicago countryside on a ranch. His mother being a substitute teacher and father an electrician, and registered genius. He grew up in a mostly normal household with a single sibling, a couple dogs, a cat, and a horse. Nothing out of the ordinary happened to him in his early life. His father specifically is a well sought after technician though he does not pull in six figures or more like his popularity would suggest. That is not to say he is poor, he is still considered on the well-off end of the pay spectrum. His mother is on the typical spectrum of underappreciated school teacher, though is also an educator held in high regard in the local school district.
After moving to the Chicago suburbs and obtaining a job as a pizza delivery driver he was involved in an automobile accident and shown the first signs of mutant power. Not long after this S.C.R.E.T. became suspicious of him possessing super abilities but have not yet obtained solid information that he does, in fact, possess these super abilities. Jeremy, personally, does not remember the accident nor anything beyond one moment he was delivering a pizza or three, the next he woke in the blinding light of a hospital lamp.
The truth to the accident is best left unknown, though it's bound to come up again eventually. An undisclosed villain was driving in the opposite direction Jeremy was going in a hurry and likely more erratically than necessary and collided with his pick-up. In the villains' possession was some form of dirty bomb that likely could've and would've destroyed a city block or even more, but, in the collision, the isotope leaked from its housing and met Jeremy, not physically harming him in any way, but it altered his physiological make-up produce the mutant abilities he formed not long after he awoke in the hospital. He chose shortly after leaving the hospital to do the best he could to keep his new found abilities to himself unless he really needed to use them.
S.C.R.E.T. has known about Jeremy the majority of his life, as his father is considered a genius in electronics, but have largely left Jeremy alone until recently when he was irradiated and didn't experience any of the normal symptoms of such. They have not directly confronted Jeremy, as they have no concrete evidence to support any appearance of mutations from the accident. The only information they currently have is that he has been spotted fleeing from blinded assailants, dogs traveling in the opposite direction of where he was last seen, and seeming sudden flashes of light seen just before Jeremy was seen in an area.
Last edited by Jeremy Lancaster on Wed Feb 22, 2023 11:02 am, edited 4 times in total.
- Jeremy Lancaster
- Posts: 145
- Joined: Tue Jul 26, 2022 1:43 pm
Re: Jeremy Lancaster (Mutant, APPROVED) LEVEL UP
Fourth Level Updates:
Fifth Level Updates:
HP:
1d6: [2] = 2
Sixth Level Updates:
1d6: [1] = 1
HP boost from leveling: 1d6: [5] = 5Blackhaunt wrote: ↑Wed Feb 01, 2023 8:55 pm Your Alter Physical Structure: Light has mutated to Alter Physical Structure: Fire.
Additionally, you have been granted a Semi-Random Minor Super Power by Shazbut. Please choose either Greater Categorical Choice or Greater Choice of Individual Power. Then copy the corresponding code and roll in your next post. Fill in the results.
Greater Individual Choice
Power Categories:
1d100: [73] = 73 : Energy Expulsion
Specific Power:
1d100: [24] = 24 : Energy Expulsion: Electricity
1d100: [73] = 73 : Energy Expulsion: Light Explosion
1d100: [10] = 10 : Energy Expulsion: Directed Sound
Blackhaunt Note: Highlight your selected power in a color of your choosing. Then add to your character sheet.
Fifth Level Updates:
HP:
1d6: [2] = 2
Sixth Level Updates:
1d6: [1] = 1
Last edited by Jeremy Lancaster on Tue Oct 08, 2024 10:04 pm, edited 4 times in total.
- Jeremy Lancaster
- Posts: 145
- Joined: Tue Jul 26, 2022 1:43 pm
Re: Jeremy Lancaster (Mutant, APPROVED)
MGP Purchases
Attribute under 16
MA bonus: 1d6: [2] = 2 now 5 from 3
Extraordinary Strength
Increase Physical Strength to 20 +2d6. If PS is already above 20, add2d6+6 instead.
Can carry 100 times PS in pounds and lift 200 times PS of weight in pounds
New PS: 2d6+20: [5, 6]+20 = 31
Attribute under 16
MA bonus: 1d6: [2] = 2 now 5 from 3
Extraordinary Strength
Increase Physical Strength to 20 +2d6. If PS is already above 20, add2d6+6 instead.
Can carry 100 times PS in pounds and lift 200 times PS of weight in pounds
New PS: 2d6+20: [5, 6]+20 = 31
Healing Factor