Search found 59 matches
- Sat Oct 26, 2024 11:16 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Damage: 14/14 Fatigue: 8/8 Armor [/u] FWL Combat Helmet Ratings: D/D-C-B/C BAR: 4/4/4/3 Notes: -1 Percpetion, BAR 7 vs Flash. Military Comms & IR Scanner Ablative/Flak Jacket Ratings: D/B-C-B/C BAR: 2/4...
- Wed Oct 23, 2024 1:07 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Once everyone is onboard Dustoff lifts off and blasts towards the DDF HQ area. Everyone dismounts their vehicles and straps into the jump seats in the bay. It only takes them 30 minutes to arrive. Seems the...
- Wed Oct 23, 2024 4:40 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
(Rolls Carry Over) "Tango needs to be at full strength. There may well be something hidden. If Grimes wanted this place destroyed that tells me they must have been here at some point. Perhaps they left something behind? an address or crate with a delivery point that was tied to the conspiracy a...
- Tue Oct 22, 2024 4:38 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) "Cap'n needed me to look fer something, and I'm going to get it." She doesn't give anyone time to ask questions as she is already making her way into the complex. "You go to Ford." JC sh...
- Fri Oct 18, 2024 12:38 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) JC’s confusion is visible on his face. Well, it would be if he wasn’t alone. When the coms screen lights up. "I really didn't want to do this. I really hopped you'd take the offer," As she speaks ...
- Sun Oct 13, 2024 3:18 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) The scout mechs begin their climb. Liang lags behind them as they stagger themselves up the path. Halfway up there has been no response from the facility. Liang, just a bit behind the rest spots something n...
- Tue Oct 08, 2024 6:33 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Sigma exits the ship and forms up with Tango lance. ”Sigma this is Tango. You have Kit and Singai as your escorts.” Liang can tell Kit is in the Centurion and Singai is in the Trebuchet. It will take Liang’...
- Wed Oct 02, 2024 4:41 am
- Forum: BattleTech Adventure Archives
- Topic: Rate SoAF (Quad 2 2024)
- Replies: 5
- Views: 1868
Re: Rate SoAF (Quad 2 2024)
I will admit that I was the #8. However, that was more on my view of 1 -10 on a Normal Curve and viewing 8 as Excellent and 10 as Perfect. I have adjusted this to better reflect the measurement scale.
- Mon Sep 30, 2024 4:28 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) s the leader can still make a call at the end of it, and that the others can respect the leader's decision even if they don't agree with it." She moves over to the map. "A fly over at one thousand...
- Mon Sep 23, 2024 9:02 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
(Rolls Carry Over) He breathes in a short intake of breath before explaining his logic, "A dropship has onboard weapons. And adds to the firepower of the mech lance. If it is OUR dropship at the complex LZ, then we gain the benefit of the additional firepower. If we leave the complex LZ vacant,...
- Tue Sep 17, 2024 9:36 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Our current plan is to go in after you have eliminated any armored resistance. We will secure the buildings to allow for the forensics team to begin their data collection. "So where they wanna drop us?...
- Tue Sep 10, 2024 4:54 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
(Rolls Carry Over) "Excellent choice," Perun agrees unprompted. "Is there another 1S in the inventory that we can sport 2 Griffins on this mission? If so, I would also like to pilot a 1S. If not, give the 1S to JC as he will be much more effective with it than I. And in that case, put...
- Mon Sep 09, 2024 4:34 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: [roll]2d6+2[/roll]/ (7 Base TN) JIC: [roll]2d6[/roll] JIC: [roll]2d6[/roll] Active Effects: (Good Vision, Good Hearing) "And you will have access to the same mech selections you had on your previous drop. Try your best not to level the buildings. But personal safety is paramount. Wh...
- Wed Sep 04, 2024 4:36 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
(Rolls Carry Over) "What're the rules of engagement going in, sir? We gotta wait for them t' core us before we shoot back, or are we weapons free?" His thumb and index finger shoot out, mimicking the shape of a pistol as he closes one eye. "Cause I just wanna know one thing: where the...
- Mon Sep 02, 2024 3:42 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) I would like to have you airborne in an hour. The trip should take three hours. Please use that time to look over the sat imagery and plan your approach and landing site. What questions do you have for me?&...
- Sun Sep 01, 2024 11:40 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
he points a finger at JC's chest. "Now I AIN'T lookin' for no pity party, neither. I worked hard to get outta the shit hole where I grew up. You wanna back me? I won't look a gift horse in the mouth. Someone else gets picked?" JC watches Jackson's back as he walks away. Well, that went we...
- Fri Aug 23, 2024 9:43 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
He holds out a can of beer. "Might be a little warm. Ya took longer than I'd expected in there. Good on ya." Jackson flashes a wry grin. "Now that you're head's clear. What was it you wanted?" Jackson folds his arms and waits expectantly. JC hold up his cold can of cola and make...
- Fri Aug 23, 2024 4:34 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) She looks very embarrassed to be here but her voice is sweeter then you would have thought. "I know we've never talked before, but you looked really frustrated. And...I wanted to know if there was anyt...
- Wed Aug 21, 2024 4:51 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
At the Captains shout JC stops on the way to the showers. Or we can do this now in front of everyone. He can't argue with anything the Captain says. Maybe Perun would be better back with Liang in support and analysis. Wanting to get cleaned up before drinking he continues into the locker room, then ...
- Tue Aug 20, 2024 4:40 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
(Rolls Carry Over) Bluto just looks JC in the eye as his hand moves to his holstered pistol. An ugly grin forms on his mouth which returns to his usual smile when JC comes to his senses. Yeah you know that's a bad idea buddy. To Jackson he smirks without fear, for he's an infantry veteran not some k...
- Mon Aug 19, 2024 9:39 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) JC slams his hands on the console before hiding his frustration and exiting the pod. So much for learning a new mech, but I guess we learned something. Once out of the pod he gives Nimiko a wink and little ...
- Fri Aug 16, 2024 8:00 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
(Rolls Carry Over) JC is enjoying the music as he enters his latest commands into the sim pod and notices a delay. The music isn't a bad idea. It seems to be having the same effect of controlling my breathing singing "Won't You be My Neighbor?" does when sniping. The delay gets longer and ...
- Sun Aug 11, 2024 4:48 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) You then watch as the Jenner unloads into the side of Liang’s tank. Fire engulfs the turret and the LRMs cook off catering pieces of the tank across the hill side….. AC20 blasts the Left Torso off the Jenne...
- Tue Aug 06, 2024 9:31 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Seeing the damage the marauder does to Perun JC has two thoughts in quick succession. Damn, I want one…..damn, he’s still standing. sight set on slamming into the Kintaro. "I'm on Echo." The hunch...
- Sun Aug 04, 2024 4:31 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
(Rolls Carry Over) "Well howdy, boys! Looks like we had the same idea, huh? Keep to close to those rocks and watch out for long range fire. JC, watch our asses. This thing turns like damn tortoise 'n I don't want no lights gettin' behind me. Bluto, let's focus down anythin' big and ornery that ...
- Sun Aug 04, 2024 4:32 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) JC looks over the sensor readings Awww, F@*k!!. Should have stuck with my Griffin. Knowing that this might is going to be a game of hide and seek, JC has an idea. ”Liang, just an idea, but I think we can ge...
- Fri Aug 02, 2024 4:38 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator/Training Complex)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Ivy slaps Jackson on the back, "Don't let me down in there." she follows up her honeyed words with a wink. JC does notice the brunette from Tango Lance looking on from the other side of the room. ...
- Mon Jul 29, 2024 9:26 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Jan 28 "Paint ball. Paint ball." She says to her self as she looks for a range online in the area that isn't too expensive, if not just covered by the DDF that'll be open and gives herself a coupl...
- Sat Jul 27, 2024 3:32 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Sigma is met at the base of the ramp by the familiar face of CPL Sanchez. "Glad you guys made it back. I hear it got hairy out there today. The Captain is waiting in the conference room for a debriefing. Follow me." JC greets the CPL with a smile. "Our gear is still in our vehicles. ...
- Wed Jul 24, 2024 4:49 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Back on board the ship JC considers bringing all his gear. It’ll be here when I get back. Instead he grabs his jacket and makes sure his ‘every day’ weapons are strapped on. More in a zone of her field of w...
- Mon Jul 15, 2024 4:06 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) As the Enemy mechs close the distance, you’re able to get your sensors to register types. Approaching you are a Hunchback, Panther, and Javelin. They are outside of any effective weapons range. However they...
- Mon Jul 08, 2024 9:59 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Heavily Hispanic accented English comes back, "Oh.Oh My Lucky day! We have some Detroit Delicate Flowers to feast on!!!! Tremble before the might of the DPRK! The Democratic Periphery Republic of Killi...
- Fri Jun 28, 2024 4:32 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Sensor Operations (2D6+1): 2d6+1 (8 Base TN) Sensor Operations (2D6+1): 2d6+1 (8 Base TN) Tactics/Land (2D6+1): 2d6+1 (9 Base TN) Driving/Mech (2D6+4): 2d6+4 (8 Base TN) Driving/Mech (2D6+4): 2d6+4 (8 Base ...
- Tue Jun 25, 2024 4:43 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) Sensor Operations (2D6+1): 2d6+1 (8 Base TN) Sensor Operations (2D6+1): 2d6+1 (8 Base TN) Tactics/Land (2D6+1): 2d6+1 (9 Base TN) Driving/Mech (2D6+4): 2d6+4 (8 Base TN) Driving/Mech (2D6+4): 2d6+4 (8 Base ...
- Sat Jun 22, 2024 3:30 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) He turns and salutes Liang, ”Ma’am. I’m qualified on both the drivers and gunners side of the vehicle. So whichever station you take I’ll get the other.” JC looks at the Corporal, then at Liang. ”Don’t do t...
- Wed Jun 12, 2024 6:34 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
(Rolls Carry Over) Arriving at the Mech bay JC feels a little overwhelmed by the size and structure. He flags down a general worker and asks for directions to the mech he has been assigned. Climbing up to the cockpit, her only thought goes to her most expensive possession hopefully not receiving any...
- Mon May 13, 2024 2:25 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Looking to the others JC looks towards the mechbay, then outside. "You guys go on ahead. I want to get back to the barracks and get some gear....and get into shorts and such. Meet you in the bay in plenty of time." Alone or with others JC goes back to the barracks, changes into shorts, t-s...
- Mon May 13, 2024 4:50 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) She holds back from hitting him on the back of the head. "Jazz, the Cap'n literally said not to do that." JC looks over his shoulder seeing Smolders tense as if she wants to slap him. Well, wouldn...
- Sat May 11, 2024 5:11 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
"So let me get this straight, sir. We're going down there to make sure everything is hunky dory? And we're to make our presence known? Also, sir, who will be commanding the lance? Or is that up to us?" Jackson's voice pulls JC from his planning. "Sounds like a show of force. Don't en...
- Fri May 10, 2024 9:32 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Operation: Sandman)
- Replies: 164
- Views: 23528
Re: Detroit: (Operation: Sandman)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) As they enter the room, CPT Fisher is standing at the head of the room. Sigma are the only people present. Not seeing the other mech team in the room JC leans in to whisper in Jackson’s ear, ”Maybe message ...
- Thu May 09, 2024 5:01 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) As JC strikes his pose, he notices the small brunette girl giggle a bit to herself. She seems the shy type and is partly hiding behind Ivy. While she may act small and diminutive, her body is anything but. ...
- Mon May 06, 2024 4:34 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
JC looks to each of the women and shrugs, then puts his arms down. "Well, Margret, I am sorry we left you on your own, but you did a hell of a job. Maybe we can pick up a 5th to better pair off. Maybe they will be your RIO, or we can pawn them off on Jackson. Then you can 'gimme a call, I'll fl...
- Sat May 04, 2024 3:12 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
JC steps from his pod dripping sweat. He quickly removes the helmet and vest in an attempt to get just a bit cooler. Before you can move too far four other mech warriors walk up to Sigma lance. They are all dressed in gym wear and cooling vests with Neuro-helmets tucked under their arms. Two look to...
- Thu May 02, 2024 4:30 am
- Forum: Meta-Gaming Points (MGP) & Patron-Related Stuff
- Topic: MGP Marketplace
- Replies: 2287
- Views: 1439494
Re: MGP Marketplace
Name: Calvin
Primary Character:Macher from Dead Reign was my first
Link to Ledger: Link to Ledger
GM/AGM/Mod Account:N/A
What did you want done?
-1 EP Purchase first Inactive Character Slot - Transfer Macher (Dead Reign) to inactive.
Primary Character:Macher from Dead Reign was my first
Link to Ledger: Link to Ledger
GM/AGM/Mod Account:N/A
What did you want done?
-1 EP Purchase first Inactive Character Slot - Transfer Macher (Dead Reign) to inactive.
- Wed May 01, 2024 4:49 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) However it is still very much in the fight as it answers back. JC is rocked as the Centurion's autocannon savages the armor from JC’s Left Leg and he takes a Medium Laser to the center torso. (-10 LL; -5 CT...
- Mon Apr 29, 2024 11:52 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) JC fires again at the Centurion scoring a hit with his Large laser this time. He sees molten armor dripping onto the ground from Centurion’s right arm. While his heat sinks are working, the heat generated f...
- Sun Apr 28, 2024 12:53 pm
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception: 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) "Jazzy, you're with me. That Rifleman looks like it's packing serious heat, and I want him out of the fight. We're a lot faster than the Centurion, so lets see if we can avoid him and take down the Sni...
- Thu Apr 25, 2024 4:29 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception (+2): 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Sensor Operation (No Skill) 2d6-4: 2d6-4 Active Effects: (Good Vision, Good Hearing) "Hmm... Jazzy and Marge, why don't y'all jump across the river and make for that big rock formation. Liang, set your treb up in the woods on our side and w...
- Wed Apr 24, 2024 4:31 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
Perception (+2): 2d6+2 / (7 Base TN) JIC: 2d6 JIC: 2d6 Active Effects: (Good Vision, Good Hearing) JC looked over the instrument panel that appeared in front of him. A sniper/skirmisher mech, disabler, and a direct fire support mech a good missile boat should do well. We can all reasonably brawl too...
- Tue Apr 23, 2024 4:22 am
- Forum: Inner Sphere: Adventures
- Topic: Detroit: (Simulator/Training Complex)
- Replies: 116
- Views: 17731
Re: Detroit: (Simulator Pods)
"I'll take the CRB-20!" Jackson called out as he slid into his pod. He leaned back, waiting for the simulation to start. As Jackson makes his way to the pods JC turns to the others in the team. "Well, that is one down. I only have basic training in mechs, so am happy to take whatever...